Sixty Seconds to Live
Click or drag items to interact. Try to find means, motive and opportunity to solve your own murder!
This game was built from nothing in under 3 days, for the Mochi 60 seconds contest. Everything was done in that time from concept and idea development, through artwork and sound recording to coding and playtesting. There’s even a walkthrough for those who can’t work it all out for themselves. Enjoy!