Archive for July, 2007

July 28th

Infinite precision 3D curves

For an effect for a client, I needed to make things whiz around in 3D space along smooth but unexpected paths. They would be travelling at all kinds of speeds from very slow to pretty rapid, so my...
July 22nd

Bitmap flashyness

I've finally found a good excuse at work to play with Flash 8's BitmapData class. This is a long-awaited feature new to Flash 8 that lets programmers play with bitmaps of data in memory and display...

Phut phut you're dead

I went paintballing on a mates stag do yesterday. This is where you split into teams and play wargames with airguns. The premise is pretty simple: Get shot with a ball of paint and you're out until...
July 13th

Troy (the film)

Just seen it. Its kinda long. Here's the quickie if you can't be bothered yourself: Troy-prince: Wow Helen, you're proper hot Helen: You're way poncier than hubby. Lets go to Troy. Greek...
July 5th

Original gameplay

Who says all the ideas have been done? The wondrous talent behind Tower of Goo and The Swarm have announced that they are making a new game. Its called World of Goo, and from the...