Archive for October, 2011

Deadly Planet

Monday, October 31st, 2011

To go with the brilliant kids wildlife TV show “Live ‘n Deadly”, the BBC wanted a major online game. They got Aardman to build it, and I was brought in as part of the team. I worked mainly on the design of levels 2 and 3 (Borneo and California), but also on the core platform engine a little, alongside Mark Burvill and a few others.

It was an ambitious project, with a pretty tight deadline. There’s the odd rough edge, but overall it came out pretty well! There were even tie-ins with the show, with the presenters giving out goodies for the game live on air.

Play Deadly Planet.

 

Light Strike

Monday, October 31st, 2011

To advertise the kids laser-tag toys Light Strike, I built a simple target-range game. It was created over the course of a couple of days, with supplied graphics from Chris Minett.

Even though this was a super-quick build, there was still time to work a little depth into the game. The gun has a 3-round auto, and using it will help you score higher. Don’t hit your own team colour too, and aim for the centre of each target for maximum points! There’s even a faux-3D effect on the gun lasers.

Play Light Strike