Archive for 2017

PENNZOIL JEEP BAJA VR

Saturday, September 16th, 2017

Push the limits of performance in the desolate beauty of Baja, Mexico, and find out what it takes to dominate the desert.

Pennzoil Jeep Baja is high octane VR experience developed from the ground up to showcase the unique performance of the Jeep Trailcat and Pennzoil Platinum.

I worked with the fantastic team at Shadow Industries on this wonderful project that included integration with a physical simulator. It was a beast of a machine, simulating the beastly 707bhp Trailcat. The goal was to make the player feel like they were wrestling with a tiger!

Unfortunately, unless you catch the exhibit at an event, you can’t play it. The best I can do is show you a 3 minute trailer made for the website.

Bending the Light

Tuesday, August 8th, 2017

bending-the-lightDon your Oculus Rift headset and grab your Touch controllers for this mind-bending puzzle game. Manipulate beautiful beams of energy with all manner of tools to try and charge up the targets. Includes 40 levels, each with its own secrets to discover.

Play on Oculus Home

  • – 40 levels, each with secrets and collectables
  • – Designed for Oculus Touch
  • – Playable with gamepad
  • – Even playable with just a keyboard
  • – Abstract, dreamy, beautiful and atmospheric
  • – Meta-puzzles for those who solve everything else
  • – Low pressure, relaxing gameplay, but not simple!
  • – Can you achieve 100% completion?

Watch the trailer

W.A.V.E

Wednesday, January 25th, 2017

W.A.V.E robots are sent out to explore strange new lands, far from home. When they arrive, they connect via virtual reality to a human helper. You are that human!

First person VR is amazing, but it’s not the only thing you can do with a Rift. This game explores a 3rd person platformer using the touch controller for movement and aiming.

  • – Designed for (mostly) seated play.
  • – Requires an Oculus Rift with a single Touch controller.
  • – Adapts for left or right handers.
    • (Press the A or X button to choose in-game)
  • – Graphics mostly created in virtual reality, using SculptrVR.

Built for the Global Games Jame 2017, mostly just by me, in under 48 hours. The main robot and enemy models are by the amazing Aaron Hicks.

If you have the hardware, download to play for free!

You can see the original GGJ entry here.