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Posts Tagged ‘action’

Hanna in a Choppa 2

Tuesday, May 1st, 2012

Hotly anticipated sequel to the original comes Hanna in a Choppa 2. In this huge development of the original game you can fly 11 different vehicles across over 50 levels. Every level has a secret to discover, quiz questions to solve, random humour and more.

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Tony Robinson: Weird World of Wonders

Tuesday, May 1st, 2012

This puzzle-platformer game was built with Aardman to help promote Tony Robinson‘s new series of lovely children’s history books.

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The Pirates! Land Lobber

Tuesday, May 1st, 2012

I built this game with Aardman to help promote the Sony/Aardman release of the awesome and hilarious film The Pirates! In an Adventure With Scientists.

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Home Sheep Home 2: A Little Epic

Friday, December 9th, 2011

Help Shaun, Shirley and Timmy find their way home in this super-cute BAFTA-nominated physics puzzle platformer.

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Deadly Planet

Monday, October 31st, 2011

To go with the brilliant kids wildlife TV show “Live ‘n Deadly”, the BBC wanted a major online game. They got Aardman to build it, and I was brought in as part of the team. I worked mainly on the design of levels 2 and 3 (Borneo and California), but also on the core platform engine a little, alongside Mark Burvill and a few others.

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Light Strike

Monday, October 31st, 2011

To advertise the kids laser-tag toys Light Strike, I built a simple target-range game. It was created over the course of a couple of days, with supplied graphics from Chris Minett.

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Infinite Monkeys Bending Reality

Sunday, July 24th, 2011

Bend reality itself in this strange and innovative platformer that asks “What if monkeys could bend reality with their minds?”. Find out for yourself by playing Infinite Monkeys Bending Reality.

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Championsheeps: Baahmy Golf

Sunday, December 5th, 2010

Bhaamy-GolfChampionsheeps is a new suite of five children’s games, produced by Aardman Digital for the BBC. I worked on coding the Baahmy Golf game within the suite. The graphics and concept were all worked out when I got to this one. I just had to make everything work!

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Timmy Time: Bleat Dreams

Monday, May 24th, 2010

timmy-time-bleat-dreamsBounce Timmy as high as you can in this gentle-paced dreamy casual game. Land on the squishy cushions to leap up again, and pick up bonuses for a boost! Log into your Facebook account in-game to compete against your friends.

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Sprocket Rocket

Saturday, May 15th, 2010

sprocket-rocket-1Use your imagination to modify your spacecraft in this Wallace & Gromit game built for the Intellectual Property Office (IPO). Draw a shape and it is attached to your craft and works in the game world. Can you create the perfect tool for the job?

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