Posts Tagged ‘platformer’
Tuesday, May 1st, 2012
This puzzle-platformer game was built with Aardman to help promote Tony Robinson‘s new series of lovely children’s history books.
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Tags: action, by-deeperbeige, freelance, great-game, kids, multiplayer, physics, platformer, puzzle, well-known-client
Posted in Games | No Comments »
Friday, December 9th, 2011
Help Shaun, Shirley and Timmy find their way home in this super-cute physics puzzle platformer.
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Tags: action, best-work, by-deeperbeige, freelance, great-game, multiplatform, physics, platformer, puzzle, sitelock-available, well-known-client
Posted in Games | 2 Comments »
Monday, October 31st, 2011
To go with the brilliant kids wildlife TV show “Live ‘n Deadly”, the BBC wanted a major online game. They got Aardman to build it, and I was brought in as part of the team. I worked mainly on the design of levels 2 and 3 (Borneo and California), but also on the core platform engine a little, alongside Mark Burvill and a few others.
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Tags: action, freelance, kids, platformer, well-known-client
Posted in Games | No Comments »
Sunday, July 24th, 2011
Bend reality itself in this strange and innovative platformer that asks “What if monkeys could bend reality with their minds?”. Find out for yourself by playing Infinite Monkeys Bending Reality.
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Tags: action, by-deeperbeige, freelance, graphics-by-deeperbeige, platformer, sound-by-deeperbeige
Posted in Games | 6 Comments »
Saturday, February 13th, 2010
Shaun, Shirley and Timmy must team up and work together if they want to get home in this physics platformer. Expect stacked sheep, sheep-seesaws, trampolines and more in this fun action-puzzle.
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Tags: action, best-work, by-deeperbeige, great-game, kids, physics, platformer, puzzle, well-known-client
Posted in Games | No Comments »
Tuesday, May 13th, 2008
Zotti-Motti is the mascot for the Austrian Stadhalle building. I created multiple elements for the website.
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Tags: action, best-work, by-deeperbeige, great-game, hyperlaunch, kids, physics, platformer, postmortem, puzzle, website, webtoy
Posted in Games, Websites | No Comments »
Monday, May 12th, 2008
Use the mouse to control Reepicheep the heroic mouse in this tricky skill game. Click somewhere above Reepicheep to make him leap towards the mouse. In the air, move the mouse in-front or behind him to apply aftertouch to your jump’s path.
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Tags: action, best-work, by-deeperbeige, great-game, hyperlaunch, no-longer-available, platformer, postmortem
Posted in Games | No Comments »
Thursday, December 14th, 2006
Use cursor keys and mouse to fill the screen with bullets in this platform-shoot-em-up. Collect as many of the blue power-ups as you can to upgrade your puny starting gun into a harm-producing device of chaos. Double jump if you need to, and press down to reload in quiet moments.
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Tags: action, best-work, by-deeperbeige, great-game, hyperlaunch, no-longer-available, platformer, postmortem, shoot-em-up, well-known-client
Posted in Games | No Comments »