<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>deeperbeige.com &#187; platformer</title>
	<atom:link href="http://deeperbeige.com/tag/platformer/feed/" rel="self" type="application/rss+xml" />
	<link>http://deeperbeige.com</link>
	<description>a deeper shade of beige</description>
	<lastBuildDate>Fri, 09 Dec 2011 14:03:07 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.2</generator>
		<item>
		<title>Home Sheep Home 2: A Little Epic</title>
		<link>http://deeperbeige.com/761/home-sheep-home-2-a-little-epic/</link>
		<comments>http://deeperbeige.com/761/home-sheep-home-2-a-little-epic/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 13:16:37 +0000</pubDate>
		<dc:creator>CMU</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[best-work]]></category>
		<category><![CDATA[by-deeperbeige]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[great-game]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[sitelock-available]]></category>
		<category><![CDATA[well-known-client]]></category>

		<guid isPermaLink="false">http://deeperbeige.com/?p=761</guid>
		<description><![CDATA[Help Shaun, Shirley and Timmy find their way home in this super-cute physics puzzle platformer. &#160; &#160; &#160; &#160; Play the London episode on the web, free Visit the official site to buy the game for your PC or iPhone/iPad After the success of the original Home Sheep Home, Aardman asked me to work on [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/761/home-sheep-home-2-a-little-epic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deadly Planet</title>
		<link>http://deeperbeige.com/746/deadly-planet/</link>
		<comments>http://deeperbeige.com/746/deadly-planet/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 17:25:07 +0000</pubDate>
		<dc:creator>CMU</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[well-known-client]]></category>

		<guid isPermaLink="false">http://deeperbeige.com/?p=746</guid>
		<description><![CDATA[To go with the brilliant kids wildlife TV show &#8220;Live &#8216;n Deadly&#8221;, the BBC wanted a major online game. They got Aardman to build it, and I was brought in as part of the team. I worked mainly on the design of levels 2 and 3 (Borneo and California), but also on the core platform [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/746/deadly-planet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Infinite Monkeys Bending Reality</title>
		<link>http://deeperbeige.com/637/infinite-monkeys-bending-reality/</link>
		<comments>http://deeperbeige.com/637/infinite-monkeys-bending-reality/#comments</comments>
		<pubDate>Sun, 24 Jul 2011 13:48:02 +0000</pubDate>
		<dc:creator>CMU</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[by-deeperbeige]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[graphics-by-deeperbeige]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sound-by-deeperbeige]]></category>

		<guid isPermaLink="false">http://deeperbeige.com/?p=637</guid>
		<description><![CDATA[Bend reality itself in this strange and innovative platformer that asks &#8220;What if monkeys could bend reality with their minds?&#8221;. Find out for yourself by playing Infinite Monkeys Bending Reality. Postmortem. I started work on this game shortly after Flash 8 was released, something like 4 years ago! It was written in AS1, and started [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/637/infinite-monkeys-bending-reality/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Home Sheep Home</title>
		<link>http://deeperbeige.com/558/home-sheep-home/</link>
		<comments>http://deeperbeige.com/558/home-sheep-home/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 20:52:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[best-work]]></category>
		<category><![CDATA[by-deeperbeige]]></category>
		<category><![CDATA[great-game]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[well-known-client]]></category>

		<guid isPermaLink="false">http://deeperbeige.com/?p=558</guid>
		<description><![CDATA[Shaun, Shirley and Timmy must team up and work together if they want to get home in this physics platformer. Expect stacked sheep, sheep-seesaws, trampolines and more in this fun action-puzzle. This game was built with graphics and sound from the amazing Aardman Digital team to promote the new Shaun the Sheep website. Check it [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/558/home-sheep-home/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zotti-Motti</title>
		<link>http://deeperbeige.com/172/zotti-motti/</link>
		<comments>http://deeperbeige.com/172/zotti-motti/#comments</comments>
		<pubDate>Tue, 13 May 2008 11:57:08 +0000</pubDate>
		<dc:creator>CMU</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[best-work]]></category>
		<category><![CDATA[by-deeperbeige]]></category>
		<category><![CDATA[great-game]]></category>
		<category><![CDATA[hyperlaunch]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[postmortem]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[website]]></category>
		<category><![CDATA[webtoy]]></category>

		<guid isPermaLink="false">http://localtest/?p=172</guid>
		<description><![CDATA[Zotti-Motti is the mascot for the Austrian Stadhalle building. I created multiple elements for the website. Visit the Zotti-Motti site Postmortem: Main room: The hub from where you can navigate to the rest of the site. Click the TV console screen for the platform game, the cards on the bed for the pairs game, the [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/172/zotti-motti/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chronicles of Narnia: Reepicheep Run</title>
		<link>http://deeperbeige.com/186/chronicles-of-narnia-reepicheep-run/</link>
		<comments>http://deeperbeige.com/186/chronicles-of-narnia-reepicheep-run/#comments</comments>
		<pubDate>Mon, 12 May 2008 12:44:17 +0000</pubDate>
		<dc:creator>CMU</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[best-work]]></category>
		<category><![CDATA[by-deeperbeige]]></category>
		<category><![CDATA[great-game]]></category>
		<category><![CDATA[hyperlaunch]]></category>
		<category><![CDATA[no-longer-available]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[postmortem]]></category>

		<guid isPermaLink="false">http://localtest/?p=186</guid>
		<description><![CDATA[Use the mouse to control Reepicheep the heroic mouse in this tricky skill game. Click somewhere above Reepicheep to make him leap towards the mouse. In the air, move the mouse in-front or behind him to apply aftertouch to your jump&#8217;s path. Collect powerups to jump further, have more control in the air and gain [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/186/chronicles-of-narnia-reepicheep-run/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Iron Maiden: Different World</title>
		<link>http://deeperbeige.com/82/iron-maiden-different-world/</link>
		<comments>http://deeperbeige.com/82/iron-maiden-different-world/#comments</comments>
		<pubDate>Thu, 14 Dec 2006 17:38:16 +0000</pubDate>
		<dc:creator>CMU</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[best-work]]></category>
		<category><![CDATA[by-deeperbeige]]></category>
		<category><![CDATA[great-game]]></category>
		<category><![CDATA[hyperlaunch]]></category>
		<category><![CDATA[no-longer-available]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[postmortem]]></category>
		<category><![CDATA[shoot-em-up]]></category>
		<category><![CDATA[well-known-client]]></category>

		<guid isPermaLink="false">http://localtest/?p=82</guid>
		<description><![CDATA[Use cursor keys and mouse to fill the screen with bullets in this platform-shoot-em-up. Collect as many of the blue power-ups as you can to upgrade your puny starting gun into a harm-producing device of chaos. Double jump if you need to, and press down to reload in quiet moments. Postmortem: After the success of [...]]]></description>
		<wfw:commentRss>http://deeperbeige.com/82/iron-maiden-different-world/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

