Archive for 2005

Crimea Lottery

Wednesday, December 21st, 2005

crimea-lotteryTo promote The Crimea’s single ‘Lottery Winners on Acid’, I helped build this competion microsite. The competition is long closed now, but you can still visit the site. The competition had a basic level of cheat protection, which actually worked in practice as one person tried to claim a prize for themselves that they weren’t eligable for!

 

The Exorcism of Emily Rose

Thursday, December 15th, 2005

emilyroseI built this spooky fridge-magnet game to promote the Emily Rose DVD release. You had to try and spell a phrase from the magnets before the clock strikes 3am and all hell breaks loose.

The game isn’t online anymore, but it featured neat feeling letters that rotated and floated around nicely when you picked them up. It didn’t force you to create the phrase in any specific point either, but allowed you to build the words up more or less anywhere.

Deuce Bigalow: European Gigolow

Monday, December 12th, 2005

deuce-bigalow-2Use the mouse to catch the wine spurting from your date’s tracheotemy in this gross wobbly-hand game.

Deuce Bigalow: European Gigolow was my first project at Hyperlaunch. It was a bit of a shock to be producing a game on my first day of work, but I dived in and built this game in my first few days (not including the microsite).

 

PickaBrick

Monday, April 25th, 2005

pickabrickThe classic block-collapsing game we all know and love. Click on the biggest groups possible to score the highest.

I made this game not to be original or groundbreaking in any way other than one – to have an incredibly hard to hack highscore table! To date, I don’t believe anyone has ever successfully cheated at it. Give it a go if you like, but be responsible – let me know if you manage to hack it successfully. I’d love to know how if it has any flaws.

Here’s roughly how it works: The server sends you a random game seed to be played. As you play, Flash records the moves you make. Then, when your game is over it sends your score along with the moves you made to the server. The server replays your game in PHP and checks it comes out with the same score. It also checks mundane things like the game is actually the one it sent you, and it hasn’t been played before etc. If the scores match, you’re on the highscore table. If not, you’re a cheat!

I can’t think of any exploits, although occasionally it does generate a rediculously easy to score starting layout due to a flaw in the random number generator that I’ve never bothered to fix!

Play PickaBrick

Radar Rik

Saturday, February 5th, 2005

radar-rikMy first ever real Flash game (and it shows). Navigate around the gloomy caverns using your headlamps and radar, this game is all about restricted vision. There’s mines to dodge, fuel to pick up, fully destructable scenery and more in this technically strong but underdeveloped game.

Play Radar Rik in Escape From The Caverns of the Poor Lighting