Posts Tagged ‘by-deeperbeige’

Rocket Science for Fun and Profit

Tuesday, September 21st, 2010

rocket-scienceShoot rockets at planets in this fun casual physics game. You too can join the ranks of the very best scientists in the history of the world, and try to find that elusive perfect trajectory.

Play Rocket Science.

Regency Stages Rally

Tuesday, September 21st, 2010

regency-stagesThe Weston Super Mare Motor Club (WSMMC) is organising a brand new rally event in 2011. To help promote the event, they wanted this website created to compliment a print-flier given out at a local enthusiasts day, as well as over the year before the event itself.

The timescales and budget were exceptionally tight, but the site was still delivered on time and to the required cost.

If you’re interested in rallying, why not get yourself along to the event either as a spectator, or even as a driver! Want to get close to the action? There’s a competition on the site to win a ride in a rally car driven by a top professional! What are you waiting for?

Weston Super Mare Motor Club

Tuesday, September 21st, 2010

wsmmcWSMMC stands for the Weston Super Mare Motor Club. The group organises club-level motorsport around Weston Super Mare, including rally, sprint, solo, autocross and more.

Local motor clubs typically don’t have lots of spare cash hanging around for big flashy websites. WSMMC are no exception of course, so this project was delivered on a very tight budget. Nonetheless, the club still got all the features they were after and within the cost and timescales available.

If you’re into motorsport and you’re in the area, I strongly recommend you get along to one of their events. I’ve taken part in lots of them over the years, and they’re always brilliantly organised and amazing fun.

Visit the site.

Hazard Perception Challenge facelift

Tuesday, September 21st, 2010

hazard-perception-challengeThe Hazard Perception Challenge is the best place on the web to practice for your official DSA driving theory test! Buy a course and get stuck in straight away. Now with new, improved look and feel throughout, the site is easier to navigate than ever.

Try it now!

Timmy Time: Bleat Dreams

Monday, May 24th, 2010

timmy-time-bleat-dreamsBounce Timmy as high as you can in this gentle-paced dreamy casual game. Land on the squishy cushions to leap up again, and pick up bonuses for a boost! Log into your Facebook account in-game to compete against your friends.

Sprocket Rocket

Saturday, May 15th, 2010

sprocket-rocket-1Use your imagination to modify your spacecraft in this Wallace & Gromit game built for the Intellectual Property Office (IPO). Draw a shape and it is attached to your craft and works in the game world. Can you create the perfect tool for the job?

Play Sprocket Rocket now.

sprocket-rocket-2

Rabbit Rustler

Saturday, February 13th, 2010

rabbit-rustlerThe nasty farmer is breeding rabbits for his dinner! Fly over the landscape in this physics puzzle and save them from a chewy fate. Persuade them towards the teleporter by placing a tempting carrot, or push them with your ship.

Play Rabbit Rustler now.

Home Sheep Home

Saturday, February 13th, 2010

home-sheep-homeShaun, Shirley and Timmy must team up and work together if they want to get home in this physics platformer. Expect stacked sheep, sheep-seesaws, trampolines and more in this fun action-puzzle.

This game was built with graphics and sound from the amazing Aardman Digital team to promote the new Shaun the Sheep website. Check it out, and don’t miss the second series of Shaun The Sheep either. Both are awesome!

Play Home Sheep Home now.

Prose and Motion

Saturday, February 13th, 2010

prose-and-motionA new genre of physics-word-game! Not half as silly as it sounds, give this thoughtful and laid back game a go. Rearrange the letters to form a word. Try to find the perfect word for each level’s particular prose.

Play Prose and Motion now

Update: A few people have been asking what the music is for this game. There are actually three tracks that get seamlessly blended mid-game. It starts mellow, then ramps it up a bit, then ends melancholy. The idea is to shuffle you through various moods reflected in the levels, but at a mostly unconscious level.

Anyway, the music was purchased from the excellent sounddogs.com. Unfortunately the licensing agreement with them means I can’t make them available for download. They’re rather expensive to download just for your own enjoyment too – they’re intended for inclusion in a project like a game or TV production. Anyway, the preview IDs (you can search for these on the site) for the music pieces at Sounddogs are:

1: 729807

2: 405637

3: 559477

Sixty Seconds to Live

Thursday, December 3rd, 2009

sixty-seconds-to-liveYou have just 60 seconds of your life remaining. Can you solve your own murder in this mini-adventure?

Click or drag items to interact. Try to find means, motive and opportunity to solve your own murder!

Play Sixty Seconds to Live

This game was built from nothing in under 3 days, for the Mochi 60 seconds contest. Everything was done in that time from concept and idea development, through artwork and sound recording to coding and playtesting. There’s even a walkthrough for those who can’t work it all out for themselves. Enjoy!